Web3.0 Battle System Explained|Attributes, Rarity & Strategy
Bringing NFTs to Life!
⚔ Battle System – Strategy Over Speculation
In NFTs Battle Crypto Arena, combat isn't just a numbers game — it's a test of strategy, synergy, and surprise. No matter how rare or common your NFT is, with the right element, class, and timing, you can win.
📌 How NFTs Are Prepared for Battle
When you register your NFT, our system randomly assigns the following based on rarity probabilities:
📜 Rarity: N, R, SR, SSR, UR ⚔ Class: Warrior, Assassin, Mage, Tank, Archer 🔥 Element: Fire, Water, Thunder, Grass, Earth, Ice, Wind 🛡 Battle Stats:
HP (Health)
ATK (Attack Power)
SPD (Speed)
CRIT (Critical Rate)
All values are generated based on a transparent algorithm and verified by back-end signature logic to ensure fairness.
🎯 What Determines Victory?
Victory isn't determined by your wallet size — it's defined by tactics.
✅ 1. Rarity → Base Stat Range
Rarity Attributes Table
N
40%
400 - 550
50 - 60
10 - 20
5% - 10%
R
30%
550 - 650
60 - 70
15 - 25
10% - 15%
SR
20%
650 - 750
70 - 80
20 - 30
15% - 20%
SSR
3.5%
750 - 850
80 - 90
25 - 35
20% - 25%
UR
0.5%
850 - 950
90 - 100
30 - 40
25% - 30%
Higher rarity NFTs get higher base stat pools
But rarity doesn't guarantee victory

✅ 2. Class → Stat Modifiers
Each class applies a unique multiplier to your stats:
Tanks = more HP
Assassins = faster speed
Mages = higher crit... and so on → Choose wisely — class synergy can shift the tide of battle
- ClassHP MultiplierATK MultiplierSPD MultiplierCRIT Multiplier
Warrior
x1.15
x1.00
x0.90
x1.00
Assassin
x0.80
x1.10
x1.20
x1.10
Mage
x0.90
x1.20
x0.90
x1.15
Tank
x1.30
x0.90
x0.80
x1.05
Archer
x0.95
x1.10
x1.10
x1.05

✅ 3. Element → Combat Counter System
🧠 Use the right element in the right fight, and even an “N rarity” NFT can crush a UR-class giant.
Every element has strengths and weaknesses:
Fire 🔥
Grass, Ice
Water, Earth
Water 💧
Fire, Earth
Thunder, Ice
Thunder ⚡
Water, Wind
Earth, Ice
Grass 🍃
Earth, Water
Fire, Wind
Earth 🌍
Thunder, Wind
Grass, Water
Ice ❄️
Wind, Grass
Fire, Thunder
Wind 🌪️
Fire, Thunder
Earth, Ice

Attributes affected:
Countering enemies: +20% damage
Being Countered: -20% damage
Last updated